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the
maps were originally started as a test to
see if it was possible to build a 'terrain'
without the use of the various generators
that tend to produce different versions of
the same thing, hills. Once that was sorted
out and that it could be done the 'game' evolved
from there.
It's still more of a test than a full
blown mod as several ideas were put in place
to see how they effected gameplay; without
using more maps to introduce the background
to events that happen in the maps the story
itself relies heavily on reading through the
infomation in the officers book (once you've
got it). The main puzzle was quite complex
and 'fiddly' to set up without knowning how
detailed they can be made for player interaction
and feedback, and the lighting was an attemp
to make it more realistic which ment there
were many dark spots where light wasn't reaching,
this is what this mini mod was set up to test.
As a result a few elements of the original
game were retold so from that point of view
it may not be as original as hoped but hopefully
it should prove entertaining for a short while
at least..!
Keep an eye on the forum
for news about a Total Conversion in the works
(still early stages) using some of the ideas
worked out in spkat1.
If you've got any comments drop by the forum
and let us know what you think. |
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