| Author |
Topic: New netcode = new tweaks.....duh
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zEn fr0g One Hand Clapping
Posts: 1408 Registered: Nov 2000
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posted 06-21-2001 06:56 AM

I can't understand the problems people are having with the new
netcode......oh wait, y'all aren't using the same connection tweaks
are ya? That could be your problem. New netcode = new tweaks. Things
that worked with the old netcode are screwing up the new netcode.
DID YOU EVER THINK ABOUT THAT BEFORE YOU STARTED BITCHING AND
CRYING LIKE GIRLS (Antisnipe)?
Anyway, all I had to do was make some MINOR adjustments and my
connection is smooth as silk. I am experiencing the exact opposite
of what some other people (Antisnipe) are experiencing: to me, a
150 ping feels like a 50 ping. It's friggin awesome. The new netcode
ownz j00!
Here's the deal:
If you are on cable/DSL, the MAXIMUM settings for maxpackets is
60. On the old netcode, more was better. I had mine up to 100, but
that is too much now.
The MAXIMUM setting for snaps is 40. If you have it higher, put
it down.
Those two settings should fix it for you. If you still need more
tweaks, Upset Chaps has updated their Q3/TA guide TO REFLECT THE NEW
CHANGES IN THE 1.29 CODE. Go here:
http://www.upsetchaps.cjb.net/Quake3Guide/AquaQuake3Guide.html
------------------ [UC] zEn_fr0g zen_fr0g@undeadclan.com
irc.enterthegame.com #UndeadClan
My mom says I'm cool
[This message has been edited by zEn fr0g : 06-21-2001.]
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*Build* Mercenary
Posts: 236 Registered: Jun 2001
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posted 06-21-2001 06:59 AM
.gif)
•Tweaks screwed up my quake3. Even b4 the patch I
had to reinstall because I fucked up so bad. Bah, well, I'll be
sticking with Original configs and tweak so I mess up.
HORRAY FOR NEW NETCODE!
------------------
Join other Q3W members to fight Cancer.
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Don Carlos The Dark
Posts: 8552 Registered: Jan 2000
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posted 06-21-2001 07:01 AM
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Check my post further down the page m8. Good guess no?
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zEn fr0g One Hand Clapping
Posts: 1408 Registered: Nov 2000
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posted 06-21-2001 07:03 AM

quote:
Originally posted by
Don Carlos: Check my post further down the page
m8. Good guess no?
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Haha! At least someone on this board is using their brain!
------------------ [UC] zEn_fr0g zen_fr0g@undeadclan.com
irc.enterthegame.com #UndeadClan
My mom says I'm cool :D
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Don Carlos The Dark
Posts: 8552 Registered: Jan 2000
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posted 06-21-2001 07:04 AM
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quote:
Originally posted by
zEn fr0g:
Haha! At least someone on this board is
using their brain!
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miles666 The Afflicted
Posts: 510 Registered: Mar 2000
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posted 06-21-2001 07:18 AM
ADSL / Cable / Wireless ** seta cl_maxpackets "60" seta
cl_packetdup "1" * seta snaps "40" seta rate "25000"
these are the exact settings in my cfg (as taken from UC), i
think some of the problem is server side, i've played on a server
that seemed very bad (like 80 ping feeling like 160) but i've also
played on a server that was just fine (60 ping felt like 60 ping).
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B-o-o-g-e-r The Illuminated
Posts: 1243 Registered: Jan 2001
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posted 06-21-2001 07:24 AM
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i'm checking it out. thanx zen
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B-o-o-g-e-r The Illuminated
Posts: 1243 Registered: Jan 2001
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posted 06-21-2001 07:26 AM
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Copied from the Upset Chaps site "It is also the case that as your
FPS increases so does the data size of each packet sent to the
server. In extreme cases with a high FPS and very low upstream
bandwidth you could saturate your upstream connection. See snaps for
another extreme case where reducing com_maxfps may
help." ..Damn...Tweakage all over again.
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zEn fr0g One Hand Clapping
Posts: 1408 Registered: Nov 2000
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posted 06-21-2001 08:57 AM

quote:
Originally posted by
B-o-o-g-e-r: ..Damn...Tweakage all over again.
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You know you love it
------------------ [UC] zEn_fr0g zen_fr0g@undeadclan.com
irc.enterthegame.com #UndeadClan
My mom says I'm cool :D
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Bdw3 HPB
on Crack
Posts: 3974 Registered: Mar 2000
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posted 06-21-2001 09:52 AM
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whith this and Dr_watson's Converter.. I'm also
gonna need about 3 diffrent configs...
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B-o-o-g-e-r The Illuminated
Posts: 1243 Registered: Jan 2001
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posted 06-21-2001 09:56 AM
.gif)
quote:
Originally posted by
Bdw3:
whith this and Dr_watson's Converter..
I'm also gonna need about 3 diffrent configs... |
*rus to the drug store and stocks up on ibuprophen*
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r3tina The Afflicted
Posts: 811 Registered: Nov 2000
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posted 06-21-2001 10:17 AM
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Ah so that's why I didn't notice anything strange. I have always played
with ISDN settings (just selected it in the menu), but I have DSL.
Less is more, in this case? Good! 
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Don Carlos The Dark
Posts: 8552 Registered: Jan 2000
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posted 06-21-2001 10:22 AM
.gif)
quote:
Originally posted by
r3tina:
Ah so that's why I didn't notice anything strange. I have
always played with ISDN settings (just selected it in the
menu), but I have DSL. Less is more, in this case? Good!  |
I play with LAN/DSL/CABLE settins on my 56k.
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PhoeniX Risen From The Ashes
Posts: 7745 Registered: Aug 2000
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posted 06-21-2001 10:29 AM
.gif)
quote:
Originally posted by
zEn fr0g:
Haha! At least someone on this board is
using their brain!
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OMFG call the newspapers! and alert the police!
"Quake3world members use their brain "
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r3tina The Afflicted
Posts: 811 Registered: Nov 2000
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posted 06-21-2001 10:31 AM
.gif)
quote:
Originally posted by
Don Carlos: I play with LAN/DSL/CABLE settins on my
56k.
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Really? I never understood all those snaps etc. settings. Perhaps
someone can post a short explanation on that subject??
------------------ The engines of creation - Quake maps &
tools www.planetquake.com/eoc
Join other Q3W members to fight disease!
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AntiSnipe Father Fragbait
Posts: 5276 Registered: Jan 2000
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posted 06-21-2001 10:34 AM
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seta cl_packetdup "0" seta snaps "20" seta cl_maxpackets
"40" seta rate "12000"
Same as before. Increasing these settings never did any good. Of
course I thought of it before I started bitching.....you mean this
actually requires mentioning...moron.
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RocketRider The Illuminated
Posts: 1111 Registered: Jul 2000
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posted 06-21-2001 10:38 AM
quote:
Originally posted by
AntiSnipe: seta cl_packetdup "0" seta snaps
"20" seta cl_maxpackets "40" seta rate "12000"
Same as before. Increasing these settings never did any
good. Of course I thought of it before I started
bitching.....you mean this actually requires
mentioning...moron. |
Been waiting for ya since I first read it!
What took you so long?
------------------
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zEn fr0g One Hand Clapping
Posts: 1408 Registered: Nov 2000
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posted 06-21-2001 10:45 AM

quote:
Originally posted by
AntiSnipe: seta cl_packetdup "0" seta snaps
"20" seta cl_maxpackets "40" seta rate "12000"
Same as before. Increasing these settings never did any
good. Of course I thought of it before I started
bitching.....you mean this actually requires
mentioning...moron. |
Oh just STFU. I'm sick an tired of your belly-aching. Your
settings are all wrong and if you say changing them doesn't do
anything, then you're also a liar (but I already knew that).
The fact is, you would rather bitch and moan than play the game.
I did a search of ALL your posts........90% of them are complaining
about something. Jeez, you're the most pathetic crybaby on the net.
So just STFU
------------------ [UC] zEn_fr0g zen_fr0g@undeadclan.com
irc.enterthegame.com #UndeadClan
My mom says I'm cool :D
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B-o-o-g-e-r The Illuminated
Posts: 1243 Registered: Jan 2001
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posted 06-21-2001 10:49 AM
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quote:
Originally posted by
r3tina: Really? I never understood all those snaps
etc. settings. Perhaps someone can post a short explanation
on that subject??
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*calls Foo*
------------------ [IMG] [/IMG
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AntiSnipe Father Fragbait
Posts: 5276 Registered: Jan 2000
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posted 06-21-2001 10:50 AM
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What's wrong with those settings? I'll STFU when your punk little
ass can make me. In the mean time you should actually know what your
talking about before you continue making a fool of yourself.
I got no problem trying new tweaks, but they seem fine to me
where they are. I tried maxpackets 100 before in 1.27....there was
no noticeable difference.
A rate of 8000 is exactly the same as 25000....you'll never
notice a difference, but the server will lag a lot less if more
people would set it lower. Most servers got you capped down there
anyway....moron. Tweak it all day long, you aint getting shit unless
the server lets you have it.
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zEn fr0g One Hand Clapping
Posts: 1408 Registered: Nov 2000
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posted 06-21-2001 10:51 AM

One more thing Antisnipe:
Remember the big deal you made about TA being a "POS" and that
you returned it?
WELL THEN HOW COME I'VE SEEN YOU ON TA SERVERS?
Bwahahaha
You lying tard
------------------ [UC] zEn_fr0g zen_fr0g@undeadclan.com
irc.enterthegame.com #UndeadClan
My mom says I'm cool :D
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Foo Timed
Out
Posts: 6457 Registered: Aug 2000
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posted 06-21-2001 10:52 AM
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quote:
Originally posted by
AntiSnipe: Increasing these settings never did any
good |
HNNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
MORON? You need to DECREASE them. cl_maxpackets is all wrong,
packetdup 0 is most likely causing irregularities, and your rate is
a prettey daft number. Try lowering that also.
------------------ Join Other Q3W members to fight disease
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Foo Timed
Out
Posts: 6457 Registered: Aug 2000
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posted 06-21-2001 10:56 AM
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quote:
Originally posted by
B-o-o-g-e-r:
*calls Foo*
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As of 1.29 things have changed and noone is sure of anything yet,
so I cant really comment on that. I cna comment on what I beleive
each to do... Snaps is the number of game updates you receive
from the server (per second I think). Syncing this to your
com_maxfps value (or making it divisible by com_maxfps) makes things
nice and smooth.
cl_packetdup sets the number of times the server duplicated each
message, in case you have a lossy connection... setting it to 0
increases irregularities and the need for client-side prediction but
lessens the data flow through your connection
cl_maxpackets is the number of updates you send fro myour
computer to the server, I beleive. Syncing this to sv_fps would
theoretically have much the same increase in performance as the
snaps/com_maxfps thing.
Rate governs the overall limit on your downstream data (from the
server).
I'm never 100% clear on any of those mind you, it's just stuff
I've picked up from faddling with the commands
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AntiSnipe Father Fragbait
Posts: 5276 Registered: Jan 2000
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posted 06-21-2001 11:03 AM
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quote:
Originally posted by
zEn fr0g: One more thing Antisnipe: Remember the
big deal you made about TA being a "POS" and that you
returned it? WELL THEN HOW COME I'VE SEEN YOU ON TA
SERVERS?
Bwahahaha
You lying tard
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1. I think it does suck, but that's just me. 2. I did return
it.....then bought it later when it was down to like 14 dollars and
some bugs had supposedly been fixed. I still have the second
CD. 3. You have not seen me on a TA server since about a month
after TA's release because it is not installed on my PC since then.
Foo, I'll try playing with the settings as you mentioned. I have
packetdup at 0 because I have a DAMN good connection and duplication
is not neccessary, but I'll try it at 1.
I believe snaps is best synced to what the server is
at....usually the default of 20.
Maxpackets, I'm not exactly sure of but I never see a difference
anywhere from 40 - 100 so I just leave it at 40.
[This message has been edited by AntiSnipe : 06-21-2001.]
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r3tina The Afflicted
Posts: 811 Registered: Nov 2000
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posted 06-21-2001 11:04 AM
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Thanx a lot Foo, now I at least know what I'm toying with 
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AntiSnipe Father Fragbait
Posts: 5276 Registered: Jan 2000
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posted 06-21-2001 11:12 AM
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Okay, what settings would you guys suggest for 3000 down/1200up
cable? My hunkmegs are at 128 with 256 Megs DDR PC2100.
What about these? com_soundMegs "8", seta com_zoneMegs
"16"
I tried increasing them a bit back in 1.27 and it made no
difference then, but you think it may reduce the sound stuttering
now?
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B-o-o-g-e-r The Illuminated
Posts: 1243 Registered: Jan 2001
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posted 06-21-2001 11:14 AM
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*Copy and Pastes* com_maxfps In Quake2 your FPS governed how many
gameworld updates you sent to the server, in Quake3 this is no
longer the case. While this setting will not usually* improve your
connection it does help stop the confusion between connection lag
and graphics related lag when, for example, jumping from 85 FPS to
23 FPS. Set this by monitoring your FPS while playing using
cg_drawFPS "1" and set com_maxfps to your average steady FPS rate.
Be sure to read the Framerate and Visual Tweaks section about
r_finish command which helps input device lag. Your FPS has an
affect on Quake3 physics - See Why Your Framerate Affects Jumping!
for more information.
* NOTE: If you have an internal PCI modem or a USB modem port
that shares an IRQ with your graphics card you may find reducing
com_maxfps helps. Similarly if you have a modem that uses the CPU
for majority of tasks such as a winmodem or softmodem reducing
com_maxfps may help. In both cases com_maxfps is not the root cause
of the problem, it is IRQ sharing or a modem that uses CPU for
majority of tasks.
It is also the case that as your FPS increases so does the data
size of each packet sent to the server. In extreme cases with a high
FPS and very low upstream bandwidth you could saturate your upstream
connection. See snaps for another extreme case where reducing
com_maxfps may help.
snaps The snaps setting is used to
calculate how many gameworld updates you receive from the server.
Usable range is 10 to 'server sv_fps setting' and defaults to 20.
Version 1.17 of Quake3 forces snaps client side to a maximum of 25
or in some cases a maximum of 30. However the network code works in
such a way that snaps should always be set to match or be above the
server's sv_fps or a divisor of it.
If a game server's sv_fps setting is changed from id software's
default setting you may have to alter your snaps setting to
compensate. As the optimal setting can be server dependant we
suggest you use a snaps setting cycle script such as the one in the
Script and Alias Replacements section. Leave snaps at your default
until you encounter a server that needs a higher/lower setting.
Currently we have seen servers running sv_fps ranging from 20 to 40
so the script covers that range.
Example, you will notice on some servers in the UK such as
Wireplay and Jolt which use a server side setting of 30 for sv_fps
that your ping appears to be double, try using snaps 30.
Due to the way that Quake3 interpolates the gameworld updates in
a snaps packet for display you may find on systems with a very high
com_maxfps, very low downstream bandwidth, usually 28800 BPS or less
and very high latency, 300+ ping, that reducing snaps to minimum of
10 or reducing com_maxfps helps.
See cg_lagometer for more information on how to adjust snaps
setting.
Suggested settings are in the table that follows. They are
however guidelines, adjust them as needed by monitoring your
connection using cg_lagometer and alter settings based on its
information. See the description of how to use and interpret the
information that cg_lagometer shows in the above table. It is very
important that you read the cg_lagometer, snaps and cl_packetdup
notes before you use these settings. If you do not see an exact
connection speed setting then use the closest. Example, perhaps you
connect at 53333 or 52000 on modem, use the 50000 setting from the
table.
* Note: The snaps settings shown in the table are the suggested
maximum for your connection type. Default is 20 and is the suggested
setting. See the snaps description in the table above for a link to
a snaps setting cycle script and information regarding some servers
deviating from id software's standard server setting for sv_fps.
** Note: The cl_maxpackets settings shown in the table are the
suggested maximum for your connection type, other settings may be
optimal for your connection. See the cl_maxpackets description in
the table above for more information on setting this cvar.
If you are using voice communication programs such as RogerWilco,
Battlecom, Teamsound etc. then please adjust settings accordingly.
Allow 1024 bytes for downstream and 512 bytes for upstream usage by
the voice communication program.
LAN ** seta cl_maxpackets "100" seta cl_packetdup
"0" * seta snaps "40" seta rate "25000"
ADSL /
Cable / Wireless ** seta cl_maxpackets "60" seta cl_packetdup
"1" * seta snaps "40" seta rate "25000"
ISDN
Bonded ** seta cl_maxpackets "60" seta cl_packetdup "1" * seta
snaps "40" seta rate "(See Table Below)" 128000 BPS: seta rate
"14000" 112000 BPS: seta rate "12250"
ISDN Single
** seta cl_maxpackets "60" seta cl_packetdup "1" * seta snaps
"40" seta rate "(See Table Below)" 64000 BPS: seta rate
"7000" 56000 BPS: seta rate "6200"
56K Modem seta
cl_maxpackets "30" seta cl_packetdup "1" * seta snaps
"20" seta rate "(See Table Below)" 50000 BPS: seta rate
"5500" 48000 BPS: seta rate "5200" 46000 BPS: seta rate
"5000" 44000 BPS: seta rate "4800" 42000 BPS: seta rate
"4500" 40000 BPS: seta rate "4300" 38000 BPS: seta rate
"4100" 36000 BPS: seta rate "4000"
V34
Modem seta cl_maxpackets "25" seta cl_packetdup "1" * seta
snaps "20" seta rate "(See Table Below)" 33600 BPS: seta rate
"3500" 31200 BPS: seta rate "3300" 28000 BPS: seta rate
"3000"
28.8 Modem seta cl_maxpackets "25" seta
cl_packetdup "1" * seta snaps "10" seta rate "(See Table
Below)" 28000 BPS: seta rate "3000" 26400 BPS: seta rate
"2800"
Minimum Bandwidth Settings - Testing purposes
or temporary settings while lag settles. seta cl_maxpackets
"15" seta cl_packetdup "0" seta snaps "10" seta rate "(See
Table Below)" 64000 BPS: seta rate "6000" 56000 BPS: seta rate
"5000" 50000 BPS: seta rate "4600" 48000 BPS: seta rate
"4400" 46000 BPS: seta rate "4000" 44000 BPS: seta rate
"3800" 42000 BPS: seta rate "3600" 40000 BPS: seta rate
"3500" 38000 BPS: seta rate "3200" 36000 BPS: seta rate
"3000" 34000 BPS: seta rate "3000" 33600 BPS: seta rate
"3000" 31200 BPS: seta rate "2800" 28000 BPS: seta rate
"2600" 26400 BPS: seta rate "2400"
how's dat" ?

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duffman91 The Afflicted
Posts: 784 Registered: Jan 2001
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posted 06-21-2001 11:16 AM
out of my own experience (small actually) trying to tweak quake
3...i concluded that the original settings will work the
best......BUT keep in mind i was tweaking for only 1 day
as far as the new netcode goes...i think its fine...i have no +
or - about it
BOYCOTT FILEPLANET!
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AntiSnipe Father Fragbait
Posts: 5276 Registered: Jan 2000
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posted 06-21-2001 11:22 AM
.gif)
quote:
ADSL / Cable /
Wireless ** seta cl_maxpackets "60" seta cl_packetdup
"1" * seta snaps "40" seta rate
"25000" |
See? "Turn em up, turn em down"! You get different info
everywhere. I]ve tried them all (but not in 1.29 yet) and for the
most part it made no noticeable difference. My connection is fast
and solid enough to be treated as LAN or Cable settings.
In the end, I tried to go middle of the road and not hog
bandwidth from the server assuming they didn't cap it.
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Bdw3 HPB
on Crack
Posts: 3974 Registered: Mar 2000
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posted 06-21-2001 11:23 AM
.gif)
*finishes reading post*
*Updates Gamespy 3D's Quake 2 server list.
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Gutspiller CTE
Posts: 1997 Registered: Nov 2000
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posted 06-21-2001 11:26 AM
quote:
Originally posted by
AntiSnipe: seta cl_packetdup "0" seta snaps
"20" seta cl_maxpackets "40" seta rate "12000"
Same as before. Increasing these settings never did any
good. Of course I thought of it before I started
bitching.....you mean this actually requires
mentioning...moron. |
I play with a rate of 25000. I always have since I have had DSL
and I will continue until I get something faster.
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Don Carlos The Dark
Posts: 8552 Registered: Jan 2000
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posted 06-21-2001 11:27 AM
.gif)
GWARN FOO!!!!
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zEn fr0g One Hand Clapping
Posts: 1408 Registered: Nov 2000
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posted 06-21-2001 11:28 AM

quote:
Originally posted by
AntiSnipe: I]ve tried them all (but not in 1.29 yet)
and for the most part it made no noticeable difference.
|
Those are the exact settings you should have for 1.29
maxpackets = 60 snaps = 40 packetdup = 1 rate 25000
------------------ [UC] zEn_fr0g zen_fr0g@undeadclan.com
irc.enterthegame.com #UndeadClan
My mom says I'm cool
[This message has been edited by zEn fr0g : 06-21-2001.]
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AntiSnipe Father Fragbait
Posts: 5276 Registered: Jan 2000
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posted 06-21-2001 11:31 AM
.gif)
quote:
Originally posted by
zEn fr0g:
Those are the exact settings you should
have for 1.29
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Which ones? The ones I posted that I've been using? If so it lags
like that. It makes my 60 ping feel like 200. I litteral have to
compensate and shoot rockets way in front of a guy that's very close
to me, and lead my rail where with a 60 ping before the rail was
very close to right on.
EDIT: okay, I see them now. I'll try it. If it makes a
difference, I'll say so.
[This message has been edited by AntiSnipe : 06-21-2001.]
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RocketRider The Illuminated
Posts: 1111 Registered: Jul 2000
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posted 06-21-2001 11:34 AM
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