Hints, tips and tutorials for 3D modelling & content creation
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KatsBits
Creating 3D models, meshes &
game content
3D modelling & meshing, level editing and textures makingHints, tips and tutorials for 3D modelling & content creation [back]Archive 2005 AUGUSTWomen In Games International event[26th Aug 05] ^'Girls' have been in the news quite a bit of recent, most 'controversially' at QuakeCon, so the following news item fits in with all the 'sudden' exposure quite nicely. If you're a girl reading this news item and want to be seen as more than "just a pair of boobs" within the games industry then Women In Games International are holding a free event all about getting more girls into games. Details below.
www.WomenInGamesInternational.org For more information, visit our website or e-mail info@womeningamesinternational.org Doom 'the movie' new trailer [26th Aug 05] ^Yahoo Movies has a 'new' trailer up on their site for the upcoming Doom movie. It's essentially the same trailer that has been floating around the net that was recorded on shakycam from this years QuakeCon. So if you were disappointed with that, watch this trailer for the full (no sound dropouts) version. Quake 3 source code released [20th Aug 05] ^It's been a long time since news of the Quake 3 variety has been posted (apart from the 'semi' news below to do with Quake 4..) but idsoftware have finally released the 'source' code to the Quake 3 engine itself (contains the engine and BSPC bot code). As noted below the file also includes a copy of Radiant the level design tool for Quake 3. Quake 3 is oft' cited as 'the' definitive online multiplayer shooter and the bots/AI have yet to be better in the opinions of many. So now that this is released under GPL keep an eye out for big improvements to the various modifications currently requiring Quake 3 to run... how knows, maybe even stand-alone versions of the more popular mods (CPMA, ThreeWave, etc..).
Quake 4 leaked ?? [20th Aug 05] ^[update] It's a fake. There were some initial comments of it possibly being the Multi Player test shown at QuakeCon. Various sources have since confirmed that someone has in fact simply zipped up Quake 3 and padding it out to 2+ GB with gameplay movies of dubious quality (appears to be the Quake 3 mod CPMA plus movies of 'leet' game play). It will certainly have got the author a few thousand hits to their web site/download link, nice way to spread crap. Internet and various gaming sites & forums that Quake 4 has been leaked to the 'net and is available, 'somewhere'. It seems that just about every AAA title has a leak of some description at some point so was this to be expected? If it turns out to be true it will hit Ravens sales figure hard when the game is officially released. News on this will follow (and now that won't include a download link..!). The continuing adventures of 'Bob' [14th Aug 05] ^[UPDATE 21st Aug05] Added a couple of new screenshots and movies to the ongoing forum topic coving the development of the test level mentioned below. [UPDATE] Added a couple more shots showing some rock formation test objects in the map. See forum link below again. For those of you that have been interested and/or following the Doom 3 project progress of the 'Bob' (Blender Bob) - who was first introduced in the cubemap demo mentioned some time ago - I've just posted an update to the Quake3Bits forums and a little movie showing a testmap that's being worked on. It's 56k friendly @ 1.5MB so pop over for a look-see. ET : Quake Wars new screens [11th Aug 05] ^Two new QuakeCon screen shots from Splash Damage's Enemy Territory : Quake Wars. It's certainly nice to see a brightly lit game using the Doom 3 engine, [Yoda]for this game, a bright future there is..![/Yoda] Quake 4 multiplayer [11th Aug 05] ^[addendum] The video is from Quake 4 SINGLE PLAYER and not Multi Player as 1st thought, damn marketing dept ;o) Still looks damn nice all the same. You have got to watch this (sorry no smaller 56k friendly versions at the mo)..!! Brand spanking new in game footage of Quake 4 multi player in action and.... multi player looks like it's gonna rock (literally), even based on this small snippet of ground rumbling goodness (watch the vid and you'll know what we mean by that). Check the links below for download provided by PCGameMods. Quake 4 Fan Art comp [11th Aug 05] ^Quake 4 fan art competition. Only a couple of entries so far so get creative and submit your fan art for a chance to get a signed copy of the game itself...!
misc. rock models [10th Aug 05] ^This is a separate zip file containing the small 'misc.' rocks that are used in kat1024. They're low polycount so they can be used pretty much with gay abandon if need be. If you're looking for something like this but don't want to download the map to get the models then this pack is for yoooou. Quake 2 lost marine [10th Aug 05] ^[correction] The installer for Quake 2 Lost Marine does in fact install to the correct directory when manually set, it's just that the installer itself doesn't update the display to show that file path, it still shows the default even though it then goes on to install the mod files correctly. [update] There appears to be a problem with the Windows Installer that defaults to C:/Program Files/Doom3 even though you may have chosen a different installation directory. This is currently being fixed, but in the meantime simply moving the files to your Doom 3 directory and editing the short cut should allow the mod to run. If you've not heard of this project then a little background is in order. Quake 2 Lost Marine is basically a 'recreation' of the Quake 2 game universe on the Doom 3 engine, very appropriate considering that Quake 4 basically carries on from where Quake 2 left off. The project lead, Kiltron, has just released info on there being a 'QuakeCon Demo' being available (currently only through fileplanet) @ c.290MB. For more details about the project and the download link visit the mods official homepage. please note TUTORIAL : creating bumps pt2 [10th Aug 05] ^Part two of 'creating a bumpmap from images' is up. This time covering the creation of a heightTemplate for passing though a bumpmap tool/plugin. The tutorial walks you through the process of creating a 'girder' template that will eventually produce a workable normalmap from an image for use in Doom 3 (or other nextGen title). Quake 4 @ QuakeCon [9th Aug 05] ^Like the heading says.... Quake 4, at the least the Multi-Player aspect of the game, is going to be unveiled at this years QuakeCon, the 10th in fact, so keep the eyes peeled for further info on that. Speaking of QuakeCon, obviously not everyone is going so this year they've seen fit to set up a live webcam service to watch the proceedings from various places. For more info on this visit the QuakeCon web site.
Tech Support line [8th Aug 05] ^A tech support line is now live for Quake3Bits. If you have problems with something related to games and gaming or, more relevant to this site, need help with content creation for the games you edit then you can now call a special number to get assistance. If you get really stuck with something or don't want to waste hours searching the Internet then call, you'll either get an answer or a direction in which to look bypassing all the 'junk' on the net. 2 new texture mini-paks [8th Aug 05] ^Two new textures packs are up for grabs as an offshoot of an ongoing project for D3. Texture pack one contain 8 stone wall textures at 512x512 (image directly below). And texture pack two contain 3 'terrain' textures at 1024x1024 to cover those larger maps areas. For more details and screenshot see links below. new Quake 4 shots [2nd Aug 05] ^What a way to start the new month. With QuakeCon just around the corner these two just came in; new screenshots of Quake 4. Nuff said, see the pictures below (click to see 800x600 versions). These are both of the PC and XBox360 versions of Quake 4 by the way. |